Incorporate Gaming in Classroom Setting
Trying to figure out how gaming can be incorporated into your classroom setting? Vedham Karpakakunjaram, associate professor of biology at the Rockville campus, will provide some insight at the upcoming Learning Technologies Committee meeting on Thursday, Nov. 14. The meeting will take place beginning at 3 p.m in Room ST 301 on the Takoma Park Silver Spring campus.
Dr. Karpakakunjaram has been exploring the gaming world for the past few years to identify games that could be used to effectively communicate biological concepts to his students. He recognizes the diversity in student learning styles and skill-sets in our classrooms and considers “gaming for education” as an additional option to accommodate such diversity. In his presentation, he will discuss the powerful, relatively newer concept of crowdsourcing that some research groups have used to involve non-experts to solve (or get closer to solving) complex problems. Gaming demands high levels of pattern-recognition skills and crowdsourcing digital games have engaged a gamer’s attention to computational tasks of interest. Dr. Karpakakunjaram will share his points of view on the features of a few crowdsourcing games that could possibly be implemented in biology courses. He will also discuss crowdsourcing games developed in other disciplines.
In addition to the demonstration on gaming, Ed Palaszynski will provide an update on ios7. Staff and faculty are invited to attend.
Pinterest for Faculty
"Pinterest is a pinboard-style social photo sharing website that allows users to create and manage theme-based image collections such as events, interests, hobbies, and more." (Pinterest 2012). Instructors can begin using Pinterest to access inspiring images and to gather ideas and information. Some uses in education include creating lesson plans, sharing resources with students, and organizing content by categories. Instructors and students can create visually appealing bulletin boards; pin interesting and informative items; and share with others through the use of email, Blackboard, Facebook, Twitter, LinkedIn, and other social networks. A free Pinterest mobile app is available for both Android and iOS mobile devices (iPod, iPad, and iPhone) to facilitate pinning on the go with the use of device cameras.
The Learning Technologies Committee:
* Promotes the use of technology in support of teaching and learning.
* Identifies emerging technologies for enhancing teaching and learning to the College community for potential piloting
* Reviews proposals from the College community to test new technology for piloting and adoption.
* Advises and reports to the Executive Technology Steering Committee.
* Recommends pilot projects to the Executive Technology Steering Committee for approval.
* Shares information in coordination with the Applications Advisory Group.
* Determines outcomes, tracks and assesses data to determine if outcomes were met in adoption post-pilot phase.
* Discusses and considers full usage of available technical functions of College instructional software and systems.